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How many different designers can exist within a single person? I invite you to dive into the multiverse of my design world.

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Who lies behind all these worlds?

It seems it all began long before I even knew the word «design.»

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There was a time when I would simply draw whatever came to mind — inventing characters, creating my own worlds, and trying to put onto paper things that didn’t yet exist.

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Drawings made in childhood

Today, I continue to do the same thing, only with different tools. Over the past eight years, design has become for me more than just a profession — it has become a way of looking at the world and interacting with it.

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I’ve been in design for about 9 years now.
And my journey as a designer specifically began with preparatory courses at the British Higher School of Art and Design.

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BHSAD:
2-year preparatory courses, 1st year of Digital Design,
Pre-foundation, Foundation, 1st year of BA in Graphic Design

HSE:

1-year preparatory program (FDP) in Communication Design + Design and Programming, 1st year of BA in Design and Programming, 2nd–4th years of BA in Communication Design

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I have experience working at a graphic design studio, where I spent 8 months (maryco).During my time there, I worked on projects for major companies—such as Sber University, Leroy Merlin, Russian Railways (RZD), and M.Video—and participated in tenders.

And before I invite you to head over and immerse yourself in my multiverse on Behance, I’d like to show you a few intriguing projects.

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Microbiom, 2025

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All the book’s spreads

This is a true universe of microbes.

The project serves as a visual exploration of the fascinating and often invisible world of microorganisms. The book covers a wide range of topics related to these tiny life forms, spanning everything from their biology and classification to their practical applications in medicine and their unique characteristics.

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This project appears quite chaotic and multifaceted; through it, I wanted to represent the life of microbes. I experimented extensively with photographs, textures, and typography.

And now, to lift your spirits, I’d like to invite you into a universe of endless doughnuts.

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A 3D space of a donut factory, 2025

A 3D space of a donut factory designed in Blender

A visualization of a storefront for the brand Dunkin' Donuts, centered around the concept of showcasing the donut-making process via a conveyor-belt system.It was important to me not just to visualize a storefront, but to transform it into a space that brings a smile to one’s face, sparks curiosity, and makes the product-creation process part of the brand experience.

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Design multiverse/Morozova Alena
Проект создан 25.10.2026
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