
A table game based on Balto’s history was a dog that saved Nom in Alaska from a diphtheria epidemic in 1925.

The snowstorm won’t stop. The city is frozen while waiting — the cure must be delivered, or hope will fade. You are Balto’s rod, the last force that can pass through the blizzards, wild animals, and Alaska’s icy expanse. Unite, use each dog’s abilities, and challenge Alaska itself before the time is up.

The players begin their race from the town on their way to the railroad.

Before the game, the players accidentally pull out a map of a driving dog. Every dog in the box plays a special role.
Dogs' game figures
The maps of events are trials or help. Players must choose whether to risk or avoid danger.
The cards of events are pulled out by the players when the dog chips hit the orange trail.
Successful trials with animals are rewarded by the totems of spirits. Additional energy is provided for collecting all totems.
Totem in collected form
The game takes time — 12 sand-hour coups. Every coup lasts a minute and a half.
There’s a crusade on the coffin. If he came to the end, the city wasn’t saved.
There’s a engraving on the box.
Gamebox
Rules of the game