
I’m a multidisciplinary 3D and VFX Artist with end-to-end production experience across concept development, 3D asset creation, environment assembly, lighting, visual effects, and compositing.
WHY YOU SHOULD WORK WITH ME?
I deliver full visual pipelines from concept to final composited frame, with a specialization in VFX — simulation, procedural workflows, and post-production. I balance technical execution with a working knowledge of composition, color, and atmosphere. I am open to remote and project-based work.

Production-Ready Delivery
Scenes delivered through to final render or video — lighting, camera, animation, and editing included.
Full Character Pipeline Awareness
Experience from concept to rigging, enabling effective collaboration with modelers, riggers, and animators.
VFX & Simulation
Procedural modeling, physics-based simulations, and destruction effects integrated into scenes for believable motion and impact.
Compositing & Post-Production
Final frame assembly, color grading, and integration of rendered elements into cohesive cinematic sequences.
Reliable Remote Workflow
Independent deadline management, regular WIP sharing, and professional handling of feedback rounds.
SOFTWARE & TOOLS

Concept Art & Illustration
Character Design, Visual Development, Concept art
Adobe Photoshop · Procreate · Clip Paint Studio3D ProductionModeling, Sculpting, UV Mapping, Texturing, Rendering, Visual effects
Autodesk Maya · Blender · ZBrush · Substance 3D Painter · Houdini · Unreal EnginePost-Production & CompositingVideo Editing, VFX Compositing, Motion Graphics
Adobe After Effects · Adobe Premiere Pro · NukeMY PROJECTS
[01] — CONCEPT ART
[02] — GROOM&FLIP SIM
Art history, but make it pocket-sized.
A series of three illustrated bank card designs inspired by famous artworks and artists, including Leonardo da Vinci, René Magritte, Vincent van Gogh and others.
THE CHALLENGE
The goal was to reinterpret recognizable references from art history in a contemporary way that would work within the small format of a bank card. There’s also a happy hippo design as a bonus for those who don’t like classic art.
THE APPROACH
I transformed familiar artistic references into stylised illustrations, using simplified shapes, expressive characters, and my own visual language. The challenge was to preserve the spirit of each reference while making every design feel playful and original. You can view the entire project here.
The project received second place in the VTB illustration competition
веллум жуки ассет и карпы
рыбки
«Марья» — оригинальный персонаж и короткий фильм
Основная задача этого проекта: разработать оригинального персонажа и представить его в коротком фильме.
Концепция персонажа:
Контакты
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Примечание об ассетах








